Grumm the Bugbear Monk (Acolyte)
Grumm
Male Bugbear Monk 3
Medium , neutral
Armor Class 15
Hit Points 21 (3d8+3)
Speed 40 ft.
STR 12 (+1), DEX 16 (+3), CON 13 (+1), INT 8 (-1), WIS 14 (+2), CHA 12 (+1)
Saving Throws Str +3, Dex +5
Skills Acrobatics +5, Athletics +3, Insight +4, Religion +1, Stealth +5
Senses darkvision 60 ft., passive Perception 12
Languages Common, Dwarvish, Goblin, Orc
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Actions
Dart. Ranged Weapon Attack: +5 to hit, range 20 ft./60 ft., one target.
Hit: 1d4+3 piercing damage.
Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d6+3 bludgeoning damage or 1d8+3 bludgeoning damage if used with two hands to make a melee attack.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d6+3 piercing damage.
Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d4+3 bludgeoning damage.
Equipment Dart, Quarterstaff, Shortsword, 5 blocks of incense, backpack, bedroll, book, clothes, common, holy symbol (amulet), mess kit, rations (10), rope, hempen (50 feet), tinderbox, torch (10), vestments, waterskin
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