Burbank the Paladin
Burbank
Male strongheart halfling halfling paladin 2
Small humanoid, neutral good
Armor Class 18 (chain mail, shield)
Hit Points 20 (2d10+4)
Speed 25 ft.
STR 14 (+2), DEX 12 (+1), CON 14 (+2), INT 8 (-1), WIS 12 (+1), CHA 15 (+2)
Saving Throws Wis +3, Cha +4
Skills Animal Handling +3, Insight +3, Religion +1, Survival +3
Damage Resistances poison
Senses passive Perception 11
Languages Common, Halfling
Actions
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30 ft./120 ft., one target.
Hit: 1d6+4 piercing damage in melee or 1d6+2 piercing damage at range.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1d8+4 slashing damage or 1d10+4 slashing damage if used with two hands to make a melee attack.
Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 bludgeoning damage.
History:
Male strongheart halfling halfling paladin 2
Small humanoid, neutral good
Armor Class 18 (chain mail, shield)
Hit Points 20 (2d10+4)
Speed 25 ft.
STR 14 (+2), DEX 12 (+1), CON 14 (+2), INT 8 (-1), WIS 12 (+1), CHA 15 (+2)
Saving Throws Wis +3, Cha +4
Skills Animal Handling +3, Insight +3, Religion +1, Survival +3
Damage Resistances poison
Senses passive Perception 11
Languages Common, Halfling
Actions
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30 ft./120 ft., one target.
Hit: 1d6+4 piercing damage in melee or 1d6+2 piercing damage at range.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1d8+4 slashing damage or 1d10+4 slashing damage if used with two hands to make a melee attack.
Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 5 bludgeoning damage.
History:
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